\name{simplegame} \alias{simplegame} %- Also NEED an '\alias' for EACH other topic documented here. \title{ Generates a Gain from a Simple Game %% ~~function to do ... ~~ } \description{ Generates a Gain from a Simple Game in Section 1.8 of HMC. %% ~~ A concise (1-5 lines) description of what the function does. ~~ } \usage{ simplegame(amtpaid) } %- maybe also 'usage' for other objects documented here. \arguments{ \item{amtpaid}{ %% ~~Describe \code{amtpaid} here~~ } } \details{ %% ~~ If necessary, more details than the description above ~~ } \value{ %% ~Describe the value returned %% If it is a LIST, use %% \item{comp1 }{Description of 'comp1'} %% \item{comp2 }{Description of 'comp2'} %% ... } \references{ Hogg, R.V., McKean, J.W. and Craig, A.T. (2018), \emph{Introduction to Mathematical Statistics, 8th Ed.}, Pearson: Boston. %% ~put references to the literature/web site here ~ } \author{ Joe McKean %% ~~who you are~~ } \note{ %% ~~further notes~~ } %% ~Make other sections like Warning with \section{Warning }{....} ~ \seealso{ %% ~~objects to See Also as \code{\link{help}}, ~~~ } \examples{ ##---- Should be DIRECTLY executable !! ---- ##-- ==> Define data, use random, ##-- or do help(data=index) for the standard data sets. ## The function is currently defined as function (amtpaid) { gain <- -amtpaid x <- 0:2 pace <- (choose(4, x) * choose(48, 2 - x))/choose(52, 2) x <- sample(1:6, 1, prob = rep(1/6, 6)) if (x > 2) { y <- sample(0:1, 1, prob = rep(1/2, 2)) if (y == 0) { gain <- gain + 1 } else { z <- sample(0:2, 1, prob = pace) if (z == 0) { gain <- gain + 2 } if (z == 1) { gain <- gain + 10 } if (z == 2) { gain <- gain + 50 } } } return(gain) } } % Add one or more standard keywords, see file 'KEYWORDS' in the % R documentation directory. \keyword{ ~kwd1 } \keyword{ ~kwd2 }% __ONLY ONE__ keyword per line